Morrowind - Overhaul Project Released
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November 28th, 2011, 06:04
After playing 50 hours of Skyrim I decided to do a fresh install of this. I must have done something right this time because I'm getting a better framerate. I decided to select a bit less on the texture packs (the roads look like MW roads again and the foliage is not drastically changed) and I dropped the Screen Space Ambient Occlusion (SSAO) shader and went with 2x AA, 4x AF. I still have godrays, HDR and water effects.
It is where I want it. Looks amazing in Widescreen, hi res textures, godrays etc. Really looks fantastic. 1.3 patch installed.
Join Date: Oct 2006
Location: Boston MA
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