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November 30th, 2011, 10:58
No, this looks closer to what you have in the UFO games (Aftermath, afterlight, cybershock, not X-com). And I actually really like that kind of system if well implemented. For me the best tactical combat ever was actually Fallout tactics, which also shares a similar system.

I wouldn't call any of those RTS, more like tactical pausable real-time. And no one on this forum dislikes that right?
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