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November 30th, 2011, 19:22
Really? I've always been a fan of turnbased, but I can't honestly say I would have enjoyed Fallout Tactics (played in real-time), Baldurs Gate and several others more if they had been turn-based. I like both systems. What I don't like is "regular" real-time and AI-controlled party members, and no need for other tactics than pressing. the awesome button. But if well implemented pausable real-time can be brilliant. In tactical RPG's that is.

In grand strategy games I want turn-based all the way, can't stand real-time in those.
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