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December 1st, 2011, 23:04
Originally Posted by DArtagnan View Post
Permadeath that's not so rare as to not really exist and the mainstream audience are mutually exclusive. You either don't have it, or you live with a tiny audience.
I think you under estimate the slice of the pie that represents gamers who want something a bit more hard core then wait 15sec and instant re-spawn as a 'penalty'. If there is no risk like most MMO's out there then really what is the point?

Games like UO and EVE there is real risk for real rewards. But failure IS a option and that makes it exciting, at least IMO.

And speaking of EVE, 300K active accounts say they like, in essence, playing a spreadsheet MMO where you CAN loose most of your work. So thinking most all gamers are new school that want everything handed to them for instant gratification is in error.
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