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January 9th, 2012, 10:40
Originally Posted by CountChocula View Post
Without the checkpoints, the game would have only lasted a couple of hours at most.
To me that's just bad game design/lazy padding. If I ever have to stop playing, either by dying, having to do something, or running into a game-stopping bug, and later replay a lengthy section of the game soley because of a ludicrous save system, then I usually stop playing the game. I know this, so if I if know a game has a system like this, I generally don't spend my money on it.

If someone thinks a game is "too easy" or "too short" if they can save whenever they feel like it, then they can restrict their saves however they want. My time's too valuable to me to play through the same 10 minutes of game again because I died or had to go help my wife with something, though.
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