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January 9th, 2012, 19:22
11) In addition to keeping the cut-scenes short, make them easy to pause, review, or at least check out the summary and critical exposition / explanations revealed in the scene. Because when the wife enters the room and needs to talk, she does like having to wait until the cut-scene is over.
11 above is a big one for me. I'd like to edit it to also include the following:

In addition, include a text box where current in-game events and dialog are recorded for later review. It is an axiom of the universe that the wife ALWAYS walks in at a critical moment, demands my full attention, and when I return my focus to the game I have missed some kind of critical information.

The cherry on top is that my last save was from 20 minutes ago so if I want to know what I missed I will have to load that save game. And if I do load that save game, chances are that by the time I get to the moment I had missed earlier, my wife will be back, again, at that very moment, demanding my full attention.

I'm fairly sure all wives have built in alarms that light up and flash red like a police car whenever husbands are at a point in a game that is un-interruptable because the amount of times my wife demands my full attention at those specific points in time is downright uncanny.

Wives interrupting uninteruptable moments in a game really MAKES ME MAD!
If I'm right but there is no wife around to acknowledge it, am I still right?
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