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January 10th, 2012, 12:53
Originally Posted by Moriendor View Post

If going solo would be easy then a lot more devs would do it, I guess. But they aren't. So there must be some merit to having a (big) publisher that takes care of all the crap and the ground and foot work. Or maybe everyone just thinks that way and is too lazy or scared to do it themselves so maybe Larian will be breaking new ground. Or maybe they will just get lucky and pull a Minecraft with Dragon Commander, i.e. hitting the right nerve at the right time as stated above.
We shall see. I definitely wish them the best of luck. I'm afraid they're going to need it, too…
It seems he is pretty well aware of the difficulties:
That stage is the self-publishing adventure we now find ourselves in. We recently started staffing up our in-house publishing team to the extent that we’ll be able to offer more publishing attention to our games than they would actually get at most publishers, and we’re now happily making our games without anybody interfering.

All I need to do now is get the games in the stores, because even if digital sales make up for a lot of revenue, retail still matters very much. And that’s the one thing we can’t do ourselves. We can make the boxes, we can ship them, but we don’t have the sales network required to put it in the stores.

That means I still need to go through publishers, which is what concerns my team
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