RPGWatch Forums - View Single Post - Risen 2 - Interview @ RPGamer
View Single Post


January 27th, 2012, 08:56
Originally Posted by Moriendor View Post
Anyway, there are definitely quite a lot of changes that have made the original core community of the Gothics somewhat anxious about the direction of Risen 2. The so called "AKCP" (ass-conservative community party) has not been formed without a reason .
Where do I sign up ?

Originally Posted by Moriendor View Post
Personally, I don't mind the purported changes all that much. Seems like there's going to be a mix of give and take with hopefully more 'give' in the end…
Well I whine a lot but in the end looking (at the bare minimum I allow myself) screens and videos they do give off that distinctive flavor that I was talking about so I am hopeful…

Originally Posted by JDR13
I recall reading something about being able to knock npcs unconcious with coconuts.
Heh, cute. I do not mind the extra bit of humor they are adding btw. I think it suits the pirate setting. I hope they don't run wild with it though.

Hmm hey, the coconut thing might be cool. Is it PBs version of stealth knockout /active skill that you can invest to avoid combat ? sounds like one of them give things
JonNik is offline


JonNik's Avatar


Join Date: Oct 2006
Posts: 1,734
Mentioned: 0 Post(s)