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February 4th, 2012, 08:41
Hmm, haven't tried that one, it seems to mostly push the view distance further back (which is not as simple as it sounds because you need to configure several values and test extensively to avoid clipping issues in several locations). Interesting, I wonder how stability/performance is, especially with the monster/npc/AI visibility that far away (note that default CP 1.74 is completely stable and trouble free for me and perform great except for the remaining stuttering). I'll give it a shot one day…
Last edited by JonNik; February 4th, 2012 at 09:06.
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