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February 25th, 2012, 08:03
Originally Posted by DArtagnan View Post
Also, the enchanting skill was ridiculously powerful towards the end. Crafting, overall, just wasn't balanced right.
It's very sloppy the way they handled enchanting. To be balanced, no more of one enchantment of each type should be applied to your character at any time… Should have been patched on day one, IMO.

By level 40, I had to turn the difficulty up to Master to still get a challenge - and that's without exploiting enchantments. In contrast, I can't imagine why people gear up for 1,000 damage per swing/hit; may as well turn on godmode - you ruin the game just the same.
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