Originally Posted by JonNik
A question for the Beta players: was the really distracting popin of items/foliage seen in some videos already fixed in the "Beta" ?
Originally Posted by JDR13
Which leads me to mention that my companion did not take damage in the Beta. I pray that's not the case in the final release, but something tells me it won't be.
Originally Posted by Nerevarine
I'm really concerned about some of the negative feedback regarding the combat…I thought Risen's combat mechanics were fantastic, staying grounded enough to be immersive/believable while maintaining a near-perfect balance between player skill and character skill. Very few action-based RPGs get those two parts simultaneously right - it usually seem to lean too heavily in one direction or the other - and I would hate to see Risen 2 take a step back in this area.