RPGWatch Forums - View Single Post - Baldur's Gate - Announcement gets closer?
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March 9th, 2012, 02:37
Please don't be just an iOS port. =[

And really, high resolution Infinity Engine with the current mods is really not that awesome. Everything is too damn small! Sure you can bump up the font sizes, but it doesn't change the fact that you're controlling little tiny ant-sized dudes. Running the game full screen with scaling is a solution, but it's not a good one. Re-rendering all the art in high resolution would do something amazing for these games.
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