RPGWatch Forums - View Single Post - Grim Dawn - If we had more money…
View Single Post

Default Grim Dawn - If we had more money…

March 28th, 2012, 00:06
A post on the Crate forums gives some thought-bubble examples of the things they could do with Grim Dawn if their Kickstarter really succeeded. And I mean "really":
  • More equipment, enemies, and quests!
  • More quests with meaningful choices
  • Dual-wield pistols

  • MORE equipment, enemies, and quests!
  • Additional randomly generated quests for endless adventure
  • Two-handed melee weapons
  • Larger world with a couple extra environments
  • Translation to EFIGS
  • Intro voice-over for all main quest dialog

  • EVEN MOAR! Equipment, quests, enemies!
  • More sandbox and faction based gameplay elements
  • Additional larger quest-lines with alternate endings
  • An animated story intro for the game
  • Full voice-over for main quests
  • Intro Voice-over for side-quests and most NPC dialog
Head over for tiers going up to $4.5M+
More information.
-= RPGWatch =-
Dhruin is offline


Dhruin's Avatar
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968