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April 3rd, 2012, 23:17
I vastly prefer the Kickstarter model to a simple pre-order like this, at least when it comes to debut indie games.

The advantage of Kickstarter is that if my money is taken, then I can be assured that a minimum amount of money has been raised, which the developer feels will allow them to finish the game on a set time schedule. With a simple pre-order, I feel like my money goes into a black pit, and it may or may not help the development schedule.

The indie scene is filled with broken release promises and disappointed pre-order customers, so I tend to stay away from paying money until there's a finished product. Kickstarter is the first thing to come along that's broken through that resistance, at least for me.

Here's hoping their development is successful (and that they fix that camera…really surprised that wasn't addressed at all in the update a while back).
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