RPGWatch Forums - View Single Post - Wasteland 2 - Update #8, More Areas, Mod Possibilities
View Single Post


April 5th, 2012, 14:59
Originally Posted by vurt View Post
The problem is that creating mod tools usually takes a really long time, that's why most devs doesnt support it, it's not within the budget usually.
Likely true. Still, if they thought of mod support as "something that will sell the game" instead of "bonus content fans might appreciate" more devs & publishers would probably find ways to include it the way they do more "gimmicky" features. Besides, in my limited understanding, mod tools are usually close to what they used to make th game anyway. Just simplified for the less educated users.

if 3M gets modding in, I wish they get it. I couldn't imagine playing any Beth game without it. Even if Wasteland 2 turns out to be an amazing game, there's always that little something you wish could be different.
SonOfCapiz is offline




Join Date: Feb 2011
Posts: 541