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April 6th, 2012, 12:55
Originally Posted by CountChocula View Post
If you have one or two people who work from home and don't quit their day job, you can certainly accomplish a lot very cheaply but it would take a long time to finish the game.

When you hire a team of 40-50 people to work on a project for 18-24 months, earning $40k - 120k per year, those salaries and benefits add up. Not to mention VO talent, motion capture, soundtrack recording, servers, facilities, etc.
$500K is at least 5 people working fulltime for 12 months. I think that's enough to produce a game like Fallout 1 if you use an existing engine and skip cinematics/VO.
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