RPGWatch Forums - View Single Post - What Makes RPG Combat Good? @ Joystiq
View Single Post


April 7th, 2012, 13:56
Of course it comes down to taste, I was just joking. I like loads of different systems, although if I could choose one preference it would probably be tactical turn-based, like JA2 and X-com. But I also like real-time with pause like in the infinity games and Fallout Tactics. And although I might not prefer pure real-time there are still loads of great games with real-time combat that have kept me entertained for hundreds of hours.

The main thing I want is probably tactical depth. You can have that in all of the above mentioned systems.
tomasp3n is offline


tomasp3n's Avatar
Original Sin Donor


Join Date: Dec 2010
Location: Sweden
Posts: 1,776
Mentioned: 1 Post(s)