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April 7th, 2012, 19:24
Actually, I think there was. I seem to recall reading that Hasbro/Execs at WotC/Someone crazy decided that CRPGs competed too strongly with tabletop RPG gaming and that's why they stopped licensing D&D games for a few years. Their plan was to lure people in using D&D Insider and get everyone playing D&D online with a virtual tabletop app that they pay a subscription fee for. Needless to say, it was a bad decision. That's why there was no 4E D&D games for a while. Eventually, it appears they changed their mind and since that Facebook game and Daggerdale were shovelware ready to go, so we got 'em. This crappy Neverwinter is part of that same first push.
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