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April 30th, 2012, 15:33
Any developer that describes his game as 'ground-breaking' and 'the next evolution in gameplay' before it's even completed has already shot himself in the foot as far as I'm concerned.

And seriously 250,000? It makes me wonder how these people ever managed to make games two months ago.
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
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