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May 7th, 2012, 00:09
Question marks, names, I don't care as long as the game doesn't require me to memorize what NPC has what quest and who should I go talk to and where they are. Like I said, I have no problem whatsoever with question marks, as I identify it as a UI thing, like minimaps. Again, it's the character who knows all those people, not me. A trade-off would be to have the question marks after you know about them, i.e., you get to a new town, no questions marks. You talk to the guard outside asking who has work for a party of adventurers, he mentions 4 people and those 4 people now have the question marks (or markers in the map, whatever).
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