Legend of Grimrock - Jeff Vogel on Design Space
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May 12th, 2012, 20:42
Originally Posted by
I guess you didn't understand his point.
I certainly do. His point is that he's upset that LoG sold a lot more than his Avernum remake on Steam.
You can build plenty of variety with this style of gameplay as is proven by the half-adventure game Lands of Lore and the much more hardcore Amiga games like Black Crypt and Captive.
Seriously, he needs to get over himself and hire an artist. Also he needs to fix his godawful inventory management. I mean, picking stuff up from the ground in Avernum is still as much of a chore as it was in Exile. He needs to step up his own game rather than knocking down others.
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