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May 13th, 2012, 22:24
The stretch goals they propose seem pretty decent:

- Realistic two-stage castle assault

- Boarding battle for ships

- Possibility to upgrade castles and destroy/burn enemy castles or villages

- Seasons change on global map

I'd kind of like to see all 4 of those things - and the seaonal changes on the map seems kind of interesting as I don't think I've seen a game of this type do dynamic weather/seasons. If that has an impact of troop movements and gameplay it could be somewhat interesting.
jhwisner is offline


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