Obsidian Entertainment - MCA on Quest Time Limits
View Single Post
May 20th, 2012, 18:02
I think they have their place, but it has to be something considered very carefully before one implements it of course. Those kinds of restrictions will turn a lot of people off, like the time limit in Fallout or the spirit eater mechanic in Mask of the Betrayer.
For Fallout, I thought the time limit fit in well. And I also think it focused the game, which is good because Fallout 1 isn't all that big and doesn't have enormous amounts of content to experience anyway.
Join Date: Aug 2008
Mentioned: 0 Post(s)
View Public Profile
Send a private message to Starwars
Find More Posts by Starwars