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May 21st, 2012, 01:25
Nope, sorry. D2 had a plot? Maybe the plot - taken as a bullet-point outline- was better (?), but the in-game delivery was so poor as to render it meaningless for me.



As for "in game delivery" (are we considering the dialog cut-scenes that are in vogue now to be in-game delivery?) I can still remember how creepy I found the Mephisto boss fight the first dozen or so times I ran through it, as I can remember many other boss and mini-boss fights. Ask me which boss fights from Dragon Age had any sort of emotional impact on me? Most of them were just a cut-scene followed by an MMO style button mashing session.

Anyway, as I said in my last comment honesty seems a bit much to ask for in the computer game industry. Been that way a long time, which is one of the reasons the RPG genre is in such sorry shape. I'm not directing that at you specifically, it just seems to be a universal truth that people are heavily biased when it comes to games.
CraigCWB is offline




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