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June 3rd, 2012, 04:22
Originally Posted by RedSocialKnight View Post
It's a damn shame that Amalur, a solid B+ title with decent B- sales, is being counted as a failure because of the company's reckless, premature overinvestment in a different game. It's the MMO that wrecked 38, not Amalur.

The makers of The Witcher, by contrast, have already husbanded their first game's moderate initial success into a full-budget sequel. I'm confident that, for them, 1.7 million represents a tidy profit. And this is the sort of game that continues to sell as word spreads.
Actually, the MMO had been in development for a few years before they acquired Big Huge Games and their title "Ascendant". Technically, the cost overrun of that game and rebranding/redesigning it into the Amalur universe likely ate into the cost of creating the MMO.
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