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June 3rd, 2012, 14:19
Originally Posted by Kordanor View Post
Yep. But you can't have Gandalf standing at each house telling you to destroy the ring. So I guess they have some other solution for that.
The quests are procedurally generated too. They have a "Kevin Bacon" system (I know someone who knows someone who knows Kevin Bacon) that propagates knowledge of quests into the surrounding area around them - which is quite an interesting idea; and It's quite similar to what Bethesda did in the first Elder Scrolls (Arena).

Whether all this procedural stuff will make the game feel a bit generic I'm not sure. Think its interesting, but I'd probably prefer to actually play something a bit more hand crafted.
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