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Default Dead State - Kickstarter Launched!

June 6th, 2012, 02:54
DoubleBear has launched the Kickstarter for Dead State - I know a lot of you have been waiting for this, so head over to pledge. They are looking for $150k over the next 29 days. The start has been a little slow compared to recent high profile projects but hopefully some more exposure will get this this cooking (Brian, if you're reading this - make more noise).
The video shows quite a bit of gameplay and here is a core feature list:
-A PC RPG with stats, skills, and perks that make a huge difference on your character’s abilities.
-Dozens of characters with branching, reactive dialogue, and randomized events that unfold over months of in-game time – player decisions and the death of loved ones can change relationships drastically.
-Turn-based combat where line-of-sight and noise affect whether you are spotted or not, making for extremely tense encounters.
-Base-building mechanics featuring multiple upgrades, NPC jobs, and item manufacturing.
-Scavenging mechanics that require players to find supplies, weapons, armor, and other items to keep their allies fed and alive.
-A morale system that factors in player success/failure, allies’ faith in the player, and the overall strength of the shelter.
-Crisis Event dialogues that factor in political maneuvering and making difficult choices that affect your whole shelter.
-Reactive AI that responds realistically to combat situations, player commands, and the state of panic from the presence of zombies.
More information.
-= RPGWatch =-
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