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June 20th, 2012, 11:22
Isn't that the case of YCSI? (You can script it [yourself]) - a way of saying that the best use of dev time is in fixing engine bugs and adding content for use by modders, while things that can already be fixed by the toolset are lower priority?

Guess it doesn't really hold for consoles, but for PC gamers it means we get the best bang for buck.

I remember NWN's lengthy post game support, which was excellent, but also openly followed this strategy.
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