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June 23rd, 2012, 08:35
Kudos to them for staying independent. Maybe we'll see some fun and innovation that way. Maybe more devs will leave the Activision/EA concentration camps and into fresh air, like these guys.

I really enjoyed this blobber for its atmosphere and puzzles - would really like to see a sequel. But hopefully they'll do the final boss right this time (frustration with critters constantly blocking escape squares at random almost made me ragequit in the final 30 seconds).
Gaxkang is offline




Join Date: Feb 2011
Posts: 360