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June 24th, 2012, 15:19
They've outlined much of my problems with modern 3-D RPGs. The technology and development resources available don't match the scale of the developer's ambitions. Why don't they just set their games in sparsely populated frontier areas? Gothic is a good case in point. The settlements, society and population levels make perfect sense for an isolated penal colony. Oblivion is a bad case in point. The Imperial City? Seriously? Is this supposed to be the capital of a continent spanning Empire? Morrowind worked much better as it was a relative backwater.
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