RPGWatch Forums - View Single Post - Skyrim - Interview Dawnguard DLC @I.Eat.Games
View Single Post


June 27th, 2012, 20:01
Couldn't disagree more. The TES engine is perfectly suited for the mod community. If they would have reinvented the wheel, it would have required thousands of modders to start all over from scratch, learning the nuances. With the heavily tweaked engine that uses the same formats, it has been great to see the mod scene explode so quickly for this game.
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
crpgnut is offline


crpgnut's Avatar
Grumpy Role Player
Original Sin Donor


Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 6,715
Mentioned: 9 Post(s)