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June 28th, 2012, 15:20
Originally Posted by fadedc View Post
Well I'm not even sure what the whole archetype to play again, and feedback system you are talking about even means. But certainly they are just your opinion about what is important.

But in many of these types of games (Well GTA more then call of duty) you certainly have a background, and your actions do effect the story and have consequences.
If you have ever played a RPG elsewhere than on a computer, you should be familiar to archetypes of various roles as most if not all roleplaying books provide examples of them to allow roleplaying. They are usually individuals who provide examples of what it means to of that role.

As to the feedback system, it is usually applied by the GM who the one who assesses if you behave properly/unproperly compared to the archetype.

Background is not role, and a RPG does not need a story. It requires situations to allow roleplaying, situations that might be strung into a story.
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