Originally Posted by fadedc
Ah but your misinterpreting what some of these rules were for. There are rules for playing games with no towns, no NPCs, nothing but monsters and dungeons and loot. You enter a room, you roll a random encounter, you kill them, you roll random treasure, you repeat until everyone gains a level. Then you start over with higher level random encounters.
3rd edition even created pen and paper D&D rules for Diablo. It was just about killing monsters and getting treasure, just like the computer game. There was nothing else. It was reasonably popular for a time.
Now if you want to say that there is still roleplaying in a game where you do nothing but kill monsters in room after room after room, because you still have choices and play a character, then I agree with you. You still have choices, they are just very limited choices, primarily restricted to combat. Just like certain hack and slash CRPGs…..