Joystiq - Voice acting - more trouble than it's worth
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July 9th, 2012, 18:11
Yeaqh I don't need voice acting to advance the story line and I usually just enable the subtitiles so I can read and advance the scene at my leisure.
I was almost going to make a sweeping generalization that I would prefer no voice-overs, then I remembered the NPC banter in BG 1 & 2. That's about the extent of the voice acting I need. A character speaking when they are selected on screen is fine, but please no long passages. DA:O was the last game I played with significant voiceover, and it annoyed me.
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