Kickstarter - Star Command
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July 11th, 2012, 01:54
So it will be available next month (aug 2012) and that development will cost them $100,000(!). How could they fund iOS version for $20,000 with almost a year of development time? Funny how the kickstarter iOS version was supposed to be out last year and it's still not out.
Guess they arent very confident it will get good reviews so they're trying a cash grab from the PC crowd too before iOS version hits the market? If they would've been confident they would have released iOS version first, get good reviews etc and then start a PC kickstarter..
Hopefully i'm wrong, the concept is nice.
Last edited by vurt; July 11th, 2012 at
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