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July 19th, 2012, 16:22
The Bio One system used a grid base hit location chart down to the inch IIRC. So if you got hit in the chest it might clip a rib, take out your spine, rip through your heart, or just "wing" you on the side. Then it had rules for what the result of that was including bleeding. Many wounds didn't kill or incapacitate you but bleeding ultimately was the real killer. It would make a fantastic computer game wound system.
Last edited by BillSeurer; July 19th, 2012 at 21:47.
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