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July 26th, 2012, 20:59
For me personally, at least back then, KOTRO was THE breakthrough in RPGs and games per se. Finally I was able to make choices, not only in the ending, but all through the way. I think games still need to progress along that avenue, that you have choices that have effects. Games set us still too much on one path. The moral choices had some nice echo from the Ultima virtue idea of moral dilemmas, though the Ultima virtue dilemmas were a lot more refined. But Bioware did generally well bringing back the ethical questions into games, givng games meaning beyond mere entertainment.
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