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Default Game of Thrones - Interview @ Dagon's Lair

August 10th, 2012, 18:02
Dagon, of Dagon's Lair, informed us of an interview he conducted with Games of Thrones lead designer Sylvain Sechi about the choices made and the reception of the game.
(Note that you have to scroll down on the page to read the English text).
First reviews on english console dedicated website gave to the game average ratings, whose I really donít understand regarding the PC release. After, other specialized websites, like us at Dagonís Lair or RPGFrance published far more positive reviews.
Are the sales meeting expectations ? How was the reception ? Are there big differences on PC or console ? What was your studioís reaction regarding the reception for the game ?

Syl : Itís too early to have detailed sales figures, but the game seems to do well. About the press reviews, itís something which touched us much. Itís hard to work 3 years, sweating blood, without reacting regarding the comments of the journalist testing our game. First opinions were mainstream magazines whose readers are mainstream action gamers / core gamers who play mainly on consoles. We knew GOT was a hardcore game. An « old school » RPG, and those journalists didnít like at all some aspects of the game. In Europe, the critics were mostly better, with some good ratings. I think european gamers are more bound to the game and to itsí story than next-gen graphics.
On the player side, itís been mostly positive and that made us feel good. Even if they didnít like the game, we had a very good reception from RPG fans. Itís mainly for them we created this game. Respect of the licence and of the story are two strong points. Players are divided about the combat system. Some love it, some hate itÖ
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