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August 22nd, 2012, 00:57
Originally Posted by arthureloi View Post
Comparing HoMM VI to which HoMM?
Any of them really. You still explore, you still have your units, and they're still more important than you (except for the crime against humanity that was HoMM4), you have your factions, battles are still tactical, spells and abilities are still useful, it really still feels like any HoMM I've played (except that abhorrent fetus of the underworld that was HoMM4). The AI in HoMM3 was the best of course, but this one is serviceable (unlike that Santa Claus killer baby candy stealer beer warmer chastity belt wannabe that was HoMM4)
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