RPGWatch Forums - View Single Post - Planetary Annihilation - A Next Generation RTS
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August 25th, 2012, 06:52
This game looks epic and MUST be made! Linux support too!

The stretch goals seem a little weird though….

Naval units and water planets hardly needs another 200,000$! I mean, if you pledge $1000 they build you a custom commander, right? So will we be getting 200 naval units here? Surely you just take the basic unit template, restrict it to water and make it look like a boat? And water planets are hardly hard do do if they're all water. Just don't add land? Likewise with gas giants? And whats this talk about mountains on gas planets?

Still, very keen to see a new iteration of Total Annihilation; one of the best games ever.
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