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September 3rd, 2012, 22:33
Ultima underworld 1. It's pretty amazing. The gameplay systems are deep, the puzzles fun, and I'm actually liking the unusual mouse controls for combat. For example, the identification system is not just binary. A scepter may be identified with no lore skill as worn. With a little skill it may be identfied as magical. With more skill, a wand of magic arrows. And I think more gives you number of charges. Also, it seems you can only use your skill when the item is in your inventory, not while it's on the floor.
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