RPGWatch Forums - View Single Post - Baldur's Gate - Enhanced Edition Delayed to November
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September 15th, 2012, 14:56
Originally Posted by Avantenor View Post
I don't think they can use modder code on a commercial basis, for legal reasons.
I've never worked on BG fixes but just SoA fixes, but I don't see any legal issues there, anyone can use or change anything freely without thinking on some legal reasons as long as it's improving the game. Trust me, all ppl who added a fix would agree on that. As it wasn't adding new stuff in the game, just fixing problems.

If you have all game data polished and 90% of your job is only to make engine changes in game graphics, 1% of other stuff (I/O devices) and 9% of new questlines, sorry but I don't think I underestimate anything.
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