RPGWatch Forums - View Single Post - Obsidian Entertainment - Project Eternity Stretch Goals
View Single Post


September 16th, 2012, 15:35
For me, there's something very much missing from the stretch goals, and I hope as such that that's because it's in the base game. I want a remarkably fledged out spell and counter spell system worthy of comparison to BGII. Dragon Age, in addition to its other issues, felt very watered down when it came to magical combat - it just couldn't compare to the retinue of arcane cantrips I had grown accustomed to in D&D.

If you're going to go down the [tired] road of fantasy and magic, give us a magic system with incredible breadth!
Drithius is offline


Drithius's Avatar
Laughing Gnome


Join Date: Nov 2008
Location: Florida, USA
Posts: 3,996
Mentioned: 3 Post(s)