Originally Posted by Merin
I don't understand all the reactions that this was a bad campaign….
for one, I don't think the Obsidian crew really knew what to expect with Kickstarter
People were whining a day in that Obsidian hadn't listed stretch goals. I honestly believe they weren't counting on stretch goals.
here's Wasteland 2's schedule…Fargo's updates being mostly "thanks, thank you, so surprised, didn't expect!"…Comparatively, Obsidian is much more on the ball.
I'll spare the links, but Shadowrun Returns did the exact same run as Obsidian - 3 days, 3 updates, 3rd day's update having details and stretch goals.
It's not constructive criticism.
…but they were not at work on Sunday to do so and needed to have a meeting about what those goals could be. They didn't expect this. inXile didn't either, nor did Harebrained, nor did Double Fine.
You seem to be saying, and saying that it is reasonable, to expect Obsidian to give more information and be better at this than EVERY OTHER GAME ON KICKSTARTER.
Yes, I'm upset at this. This isn't the only place I'm finding this. I can only assume that this grows out of the "Obsidian games are broken buggy" rep they have.