Dungeon Lords - MMXII Interview Part 1 @ GameBanshee
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September 28th, 2012, 07:00
This interview is more informative than the manual.
"Mages have Flash (super casting speed)"
AHHHH, thats what it does.
"double-left-click & hold triggers a power attack (if the Hero has Lvl 5+ skill with the equipped weapon)"
Riiiiight, now I get it. I worked out I had to hold it but was assume it was at the end of a combo and my timing was off.
It's still not "finished" but the "patch" is a step in the right direction…
I do keep wanting to play it… It's kind of unique and has a lot of good points and while I'm always finding stuff to fix the time does seem to fly by. I'll totally forget about my fresh cup of tea and have to drink it cold. So I'm torn. I can understand it garnering a cult following but the majority won't last long with it. I Think I need to win it then see what I think. Or do I? Hell, I don't know.
Just the fact its the ONLY co-op RPG of its kind makes it kinda special. Now all I need is someone to play co-op with!
My friend who I tried to play the original release with pretty much laughed when I suggested we try it again. Anyone near by want to give it a play?
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