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September 30th, 2012, 16:11
Originally Posted by Crilloan View Post
I just have to quote from the interview

"TC: The biggest change is that we will decide on each and every feature in the game, and we can avoid the ones that add little to the game's content but a lot to its complexity. For example, we are not supporting consoles or multiplayer, both of which make the game far more complex and hard to debug. Instead, we are focusing on making the best single-player PC RPG we can make, and that focus is simplifying a lot of our choices."

Concerning debugging and QA.

That was a good answer in my book.

That was the quote that finally got me to pledge $65 for the game - my first KS pledge.
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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