Lucky Day's Wizard War! for Android development thread
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October 5th, 2012, 04:14
your first link is broken
funny - I was thinking the stones being larger would compensate.
trying it your way I've come up with this
which I think looks a lot better but they still blend. so adding my darking idea
and at 25%
I think the 25% darker version shows too much contrast. The first one still blends into the wall bricks too much.
I think the 10% solution is the happy middle. It maintains the unity and keeps a distinction between the floor and the walls. Just a small glitch with a bottom piece sticking out. That'll be a 1 minute fix.
Edit: or maybe the original is best.
Developer of The Wizard's Grave Android game. Discussion Thread:
Join Date: Oct 2006
Location: The Uncanny Valley
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