RPGWatch Forums - View Single Post - WoW designer: Single player games are dying
View Single Post


October 8th, 2012, 00:51
Originally Posted by JemyM View Post
[big snip]
The same conflict is present in many social situations.
[big snip]
I agree in both cases. The Saturday a week ago there was a small event held by the Mensa club for people who are intellectually gifted, or how it is worded in English language.

One of the speeches was exactly about this point : That intellectually gifted people often suffer because their numbers are so small and everyone assumes that environments should be like what they consider to be "normal".

This is especially true regarding highly sensitive people (HSPs), whereas seemingly in very often cases both overlap. I mean intellectual giftedness + high sensitivity. And fact seems to be that the majority of our society tries to build the society, the working envoronments, well, in short : everything ! so that it fits their needs, and what they propose to be "normal" - And thus kind of shutting out more sensitive people, for example.

Shutting out people who are more giftzed and perhaps even more sensitive at the same time is like crippling a firm's potential work-force consciously. Because … if working in a fitting environment, highly gifted people are capable of extraordinary work ! - but people seemingly don't want that : They seem to rather prefer "normal" work, which is far more easy to achieve. Nothing extraordinary, please.
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
Original Sin 1 & 2 Donor


Join Date: Nov 2006
Location: Old Europe
Posts: 17,463
Mentioned: 2 Post(s)