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October 8th, 2012, 16:04
Originally Posted by azarhal View Post
They didn't just "namedrop", they actually said (from the Kickstarter main page):

So you know which part of which game they wish to emulate and why. Although, it seems that we are going more toward Fallout with attribute affecting dialog choices going by a recent interview by Avellon. Feargus also said he want the writers to go nuts…
Yeah, but that's just a wishlist of features and properties, and tells me nothing of what the game is actually about and how they want to achieve that. Regarding the mechanics and more specific design goals we got some useful info since, but initially it was just "we'll take the best of all these previous games and it will be totally awesome! You know you can trust us!"
And, to be honest their reply regarding the story: "The player witnesses an extraordinary and horrific supernatural event that thrusts them into a unique and difficult circumstance. Burdened with the consequences of this event, the player has to investigate what has happened in order to free themselves from the restless forces that follow and haunt them wherever they go." Is so vague that it's impossible to judge if it is really generic or something more interesting.
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