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October 13th, 2012, 16:50
We were forced to kite, and that doesn't work on the end fight where you just spawn more and more skellies the more you run around. Two archers (and I'm only counting myself there because that's largely how it went), a druid, and a traditional cleric just didn't have enough umph to stay in the room with the final bosses. For that matter, Reywind and I killed the 3 brothers from up above after Alrik and Corwin did their level best with it, and probably wouldn't have stood a chance down in the room like they were.

Although I was spittin' nails frustrated by the end, I would run it again as long as we had a proper party. The quest itself was fairly interesting. I've got raise dead now, which would have changed the entire dynamic last night.
Sorry. No pearls of wisdom in this oyster.
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